AI Insights · Timothy · April 2023
Top 5 Pirate Games on Android in Denmark: Q1 2023 Performance
Discover the performance trends of the top 5 pirate-themed games on Android in Denmark during Q1 2023, including revenue, downloads, and active user statistics.
The first quarter of 2023 saw notable performance trends among the top 5 pirate-themed games on the Android platform in Denmark. Here’s a closer look at how these applications fared in terms of weekly revenue, downloads, and active users, based on data from Sensor Tower.
Pirates of the Caribbean: ToW
Published by JOYCITY Corp., this game experienced fluctuations in weekly revenue, peaking at approximately $1.4K in the final week of February. Weekly downloads were inconsistent, with a significant spike to 444 in the week of January 9, followed by a general decline. Active users also showed a varied trend, starting at 306 in early January and decreasing to 86 by the end of March.
Pirate Kings™️
Developed by Playtika, this game saw a notable peak in weekly revenue at $605 in the last week of January but generally declined thereafter, stabilizing around $220 towards the end of March. Weekly downloads were minimal, with only a few instances of activity. Active users experienced a slight decrease from 68 at the beginning of January to 50 by the end of March.
Pirate Raid - Caribbean Battle
SayGames Ltd's offering maintained steady weekly revenue, ranging between $78 and $291, with a peak in mid-January. Weekly downloads were stable, averaging around 140-160 throughout the quarter. Active users showed minor fluctuations, maintaining an average of around 220-255.
Pirate Treasures: Jewel & Gems
This game, published by TAPCLAP, had relatively low weekly revenue, peaking at $87 in the final week of March. The game's download and active user metrics were not provided, suggesting minimal activity in these areas.
Mutiny: Pirate Survival RPG
Helio Games' title saw a modest peak in weekly revenue at $102 in early March, with fluctuations throughout the quarter. Weekly downloads were low, peaking at 29 at the end of January. Active users were minimal, with a notable drop to zero in early March.
For more detailed insights and data on these and other mobile applications, visit Sensor Tower.